package utils;

public class FCFileUrl {

	/**
	 * 方块数据存放路径
	 */
	public static final String URL_DATA_BLOCK = "./data/block/";

	/**
	 * 人物数据存放路径
	 */
	public static final String URL_DATA_CHARACTER = "./data/character/";

	/**
	 * ̹坦克数据存放路径
	 */
	public static final String URL_DATA_TANK = "./data/tank/";

	/**
	 * 物品数据存放路径
	 */
	public static final String URL_DATA_ITEM = "./data/item/";

	/**
	 * 怪物数据存放路径
	 */
	public static final String URL_DATA_MONSTER = "./data/monster/";

	/**
	 * 地图数据存放路径
	 */
	public static final String URL_DATA_MAP = "./data/map/";

	/**
	 * 事件数据存放路径
	 */
	public static final String URL_DATA_EVENT = "./data/event/";

	/**
	 * npc动作数据存放路径
	 */
	public static final String URL_DATA_ACTION = "./data/action/";

	/**
	 * 攻击动画数据存放路径
	 */
	public static final String URL_DATA_ANIMATION = "./data/animation/";

	/**
	 * 剧情数据存放路径
	 */
	public static final String URL_DATA_PLOT = "./data/plot/";

	/**
	 * 存档数据存放路径
	 */
	public static final String URL_DATA_SAVE = "./save/";

}
